Bomb Jump! was the second hyper-casual mobile game I published while at Affinity Project. It marked the start of our collaboration with mobile publishers such as Kwalee, Lion Studios and Boombit!. Due to the COVID-19 situation, the game was developed almost entirely in remote work.
I've worked as a concept artist, working on character concepts and different skins that the player unlocks during the gameplay.
I've also modelled the characters.